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An active condition must be in play or established when the action requiring it is
declared. Active conditions serve as the price of an action. They are restrictions on the
player invoking the action.
Annotation 5: If an action requires an entity to tap as a condition for the action's main
effect, that entity must be untapped when the action is declared; else, the action may
not be declared. Tap the entity at this point; this is considered synonymous with the
action's declaration, i.e., it is not a separate action. When it comes time to resolve the
action in its chain of effects, that entity must still be in play and tapped or the action is
canceled.
Annotation 6: If an action requires an entity to be discarded as a condition for the
action's main effect, that entity must be discarded when the action is declared; this is
considered synonymous with the action's declaration, i.e., it is not a separate action.
Annotation 7: If any other active condition for an action does not exist when the
action is resolved, the action has no effect; if the action was playing a card from your
hand, it is discarded.
Annotation 8: An action that requires a target is considered to have the active
condition that the target be in play when the action is declared and when it is resolved.
An action may not be declared if its target is not in play. However, dice-rolling actions
may always be targeted by other actions declared later in the same chain of effects.
Jest więc właściwa akcja - "action's main effect" - zachodząca na rozwiązaniu i warunek aktywny - coś co musi być spełnione przy deklaracji i gdy w łańcuchu efektów dochodzi do rozwiązania.
Kilka całkiem różnych przykładów opisów, zdawałoby się, identycznie zagrywanych kart:
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Andúril, the Flame of the West
Unique. Sage only during the site phase at an untapped site where Information is playable. Tap the sage and the site. Sage makes a corruption check modified by -3. Keep sage tapped until Andúril, the Flame of the West is stored at a Haven [H]. Once stored, you may discard a stored reforging and place Andúril, the Flame of the West with Narsil. In addition to Narsil's effects, Andúril, the Flame of the West gives its bearer 4 marshalling points, +4 prowess (to a maximum of 11), +1 direct influence, and one more corruption point. Andúril, the Flame of the West may be tapped to untap a Dúnadan character in the same company, but its bearer must make a corruption check modified by -1.
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Dreams of Lore
Sage only during the site phase at an untapped site where Information is playable. Tap the sage and the site. Sage may not untap until Dreams of Lore is stored at a Haven [H] during his organization phase. May not be transferred. ...if sleep could be called...resting his mind in the strange paths of elvish dreams...-LotRII
Podobnie Far-Sight i Reforging.
Już nie tak podobnie:
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All Thought Bent upon It
Sage only. Playable during the site phase on an untapped sage at a site where Information is playable. Tap the sage and the site. Search your play deck and choose an item you must reveal to your opponent. Place this item in your hand and reshuffle your play deck. The sage makes a corruption check.
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Black Rain
Sage only. Playable on an untapped sage during the site phase at a Ruins & Lairs
in a Wilderness
. Opponent must reveal to you a non-Ringwraith, non-Wizard character from his hand if available; otherwise he must reveal his entire hand. If a character is so revealed, make a roll (or draw a #). If the sage is a Ringwraith, modify the roll by -2. According to the result, you may play an item from your hand with the sage (tapping the sage): The One Ring (10, 11, 12), a Dwarven Ring (8, 9, 10, 11, 12), or a Spirit Ring (0, 1, 2, 3, 4, 5, 6, 7).
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Catch an Elusive Scent
Scout only. Playable during the site phase on an already tapped scout. Tap the scout. Another character in his company may play any minor, major, or gold ring item normally playable at the site. This does not tap the site, and Catch an Elusive Scent can be played at a site that is already tapped.
W tym stylu też np. That's Been Heard Before Tonight, That Ain't No Secret.
Jeszcze inaczej:
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Secrets of Their Forging
Sage only. Playable on a sage during the site phase at a site where information is playable if a character in his company has a gold ring item. Tap the sage and the site. You may replace the gold ring with a special item ring from your hand (except for The One Ring) for which the gold ring could be normally be tested. Discard the gold ring item.
Taka sama konwencja przy Dragon-Lore, When I Know Anything i When You Know More.
Wytłuszczenia i pochylenia jak w oryginale.
Widać różnice? We wszystkich przypadkach akcje - tapnięcie site'u i postaci umieszczono w tej samej części, co pozostałe "action's main effects". Przy Andúril, the Flame of the West, Dreams of Lore i All Thought Bent upon It nietapnięty site jest w wytłuszczonej części. Ale
nietapnięty sage już tylko w All Thought Bent upon It. W Secrets of Their Forging nie ma mowy o nietapniętym sage'u czy site w ogóle.
Co stoi na przeszkodzie, by zagrać Dreams of Lore z użyciem rannego sage'a. Secrets of Their Forging dodatkowo na tapniętym site? Gdy dochodzi do rozwiązania wszystkie targety są. Pozostałe warunki też. Część wytłuszczona All Thought Bent upon It wspomina o nietapniętym sage'u, ale Dreams of Lore jest jedynie
Sage Only. Ta sama część Dreams of Lore mówi o nietapniętym site, gdzie informacje są zagrywalne, Secrets of Their Forging tylko o site, gdzie informacje są zagrywalne.
Jeśli zamysł był inny, to znaczy że jest raczej bajzel w opisach kart, niż regularność, której możnaby się trzymać.